Some hobbies are widely shared and recognized as going with the
culture: science fiction, music, medievalism (in the active form
practiced by the Society for Creative Anachronism and similar
organizations), chess, go, backgammon, wargames, and intellectual
games of all kinds. (Role-playing games such as Dungeons and Dragons
used to be extremely popular among hackers but they lost a bit of
their luster as they moved into the mainstream and became heavily
commercialized. More recently, "Magic: The Gathering" has been widely
popular among hackers.) Logic puzzles. Ham radio. Other interests
that seem to correlate less strongly but positively with hackerdom
include linguistics and theater teching.
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Created by: jargon2html v1.2 at Mon Oct 5 14:26:37 1998 --
Steve Lumos